Adventure Risk Info.
This table shows the associated risk and
potential favour gain for each adventure, sorted by skill level.
To see how this works, here's an example.
| Key |
|
|
| Fatal Accident % |
= |
risk of fatal accidents if medical
officer not present |
| Combat % |
= |
risk of ground combat if weaponry
officer not present |
| Favour gain |
= |
potential favour to be gained from
adventure
|
| Skill |
Adventure |
Fatal Accidents % |
Combat % |
Favour Gained |
| 0 |
Near Space-1 |
1 |
0 |
3 |
| 1 |
Moon-1 |
4 |
4 |
8 |
| 2 |
Asteroid Belt |
7 |
8 |
13 |
| 3 |
Ocean |
10 |
12 |
18 |
| 4 |
Deep Space-1 |
13 |
16 |
23 |
| 5 |
Comet Cloud-1 |
16 |
20 |
28 |
| 6 |
Near Space-2 |
19 |
24 |
33 |
| 7 |
Ancient Civilisation-1 |
22 |
28 |
38 |
| 8 |
Moon-2 |
25 |
32 |
43 |
| 9 |
Deep Space-2 |
28 |
36 |
48 |
| 10 |
Near Space-3 |
31 |
40 |
53 |
| 11 |
Ancient Civilisation-2 |
34 |
44 |
58 |
| 12 |
Moon-3 |
37 |
48 |
63 |
| 13 |
Comet Cloud-2 |
40 |
52 |
68 |
| 14 |
Deep Space-3 |
43 |
56 |
73 |
| 15 |
Ancient Civilisation-3 |
46 |
60 |
78 |
| 16 |
Near Space-1 |
49 |
64 |
83 |
| 17 |
Moon-1 |
52 |
68 |
88 |
| 18 |
Asteroid Belt |
55 |
72 |
93 |
| 19 |
Ocean |
58 |
76 |
98 |
| 20 |
Deep Space-1 |
61 |
80 |
103 |
| 21 |
Comet Cloud-1 |
64 |
84 |
108 |
| 22 |
Near Space-2 |
67 |
88 |
113 |
| 23 |
Ancient Civilisation-1 |
70 |
92 |
118 |
| 24 |
Moon-2 |
73 |
96 |
123 |
| 25 |
Deep Space-2 |
76 |
100 |
128 |
| 26 |
Near Space-3 |
79 |
104 |
133 |
| 27 |
Ancient Civilisation-2 |
82 |
108 |
138 |
| 28 |
Moon-3 |
85 |
112 |
143 |
| 29 |
Comet Cloud-2 |
88 |
116 |
148 |
| 30 |
Deep Space-3 |
91 |
120 |
153 |
| 31 |
Ancient Civilisation-3 |
94 |
124 |
158 |